El punto es que cuando altero los valores y los cambio a 1024 x 1280 sucede que la máscara que contiene la galería, cuya función es agrandarse o achicarse, al volver al tamaño original, es decir, cuando disminuye su tamaño, este no vuelve al original sino que solo reduce su ancho y el largo permanece invariable.
Puede alguien darme alguna mano al respecto?
gracias de antemano.
A continuación en código
Código :
#include "mc_tween2.as" Stage.scaleMode = "noscale"; // Setup mc_cursor._visible = false; var fullscreen:Boolean; var resizing:Boolean; //set the size of the stage var canvasWidth:Number = 800; var canvasHeight:Number = 400; //set mask position var maskPosX = 300; var maskPosY = 0; //set the big size image position var bgPosX = maskPosX - ((mc_bg._width/2)-(mc_mask._width/2)); var bgPosY = maskPosY - ((mc_bg._height/2)-(mc_mask._height/2)); mc_mask._x = maskPosX; mc_mask._y = maskPosY; mc_bg._x = bgPosX; mc_bg._y = bgPosY; //set the mask over the big image mc_bg.setMask(mc_mask); function bgPan() { if(!resizing) { // Percentage mousePosX = (_root._xmouse - mc_mask._x); mousePosY = (_root._ymouse - mc_mask._y); proxX = Math.abs(mousePosX - mc_mask._width/2)/(mc_mask._width/2)*10; proxY = Math.abs(mousePosY - mc_mask._height/2)/(mc_mask._width/2)*10; mc_bg.tween("_x", _root._xmouse - (mc_bg._width * (mousePosX/mc_mask._width)), 20/proxX, "EaseOutCubic"); mc_bg.tween("_y", _root._ymouse - (mc_bg._height * (mousePosY/mc_mask._height)), 20/proxY, "EaseOutCubic"); } } mouseListener = new Object(); mouseListener.onMouseMove = function() { if(mc_mask.hitTest(_root._xmouse, _root._ymouse, false)) { bgPan(); mc_cursor._visible = true; mc_cursor._x = _root._xmouse+12; mc_cursor._y = _root._ymouse+8; this.useHandCursor = true; } else { mc_cursor._visible = false; this.useHandCursor = false; } }; mouseListener.onMouseDown = function() { if(mc_mask.hitTest(_root._xmouse, _root._ymouse, false)) { if(!mc_mask.isTweening() && mc_mask._width < Stage.width) { origX = mc_bg._x; origY = mc_bg._y; mc_mask.resizeTo(Stage.width, Stage.height, 1, "easeInOutCubic"); mc_mask.slideTo((canvasWidth/2)-(Stage.width/2), (canvasHeight-Stage.height)/2, 1, "easeInOutCubic"); resizing = true; mc_bg.slideTo((canvasWidth/2)-(Stage.width/2), (canvasHeight-Stage.height)/2, 1, "easeInOutCubic"); mc_mask.onTweenComplete = function() { resizing = false; _root.fullscreen = true; }; mc_cursor.caption.text = "Exit fullscreen"; mc_cursor.mc_icon.gotoAndStop(2); } else if (!mc_mask.isTweening() && mc_mask._width > 500) { mc_mask.resizeTo(500, canvasHeight, 1, "easeInOutCubic"); mc_mask.slideTo(maskPosX, maskPosY, 1, "easeInOutCubic"); mc_bg.slideTo(origX, origY, 1, "easeInOutCubic"); mc_mask.onTweenComplete = function() { fullscreen = false; }; mc_cursor.caption.text = "View fullscreen"; mc_cursor.mc_icon.gotoAndStop(1); } } else { // } }; Mouse.addListener(mouseListener); var setStage:Object = new Object(); setStage.onResize = function() { cropBG(); }; Stage.addListener(setStage); function cropBG() { trace(fullscreen); if(fullscreen) { mc_mask._width = Stage.width; mc_mask._height = Stage.height; mc_mask._x = (canvasWidth/2)-(Stage.width/2); mc_mask._y = (canvasHeight-Stage.height)/2; mc_bg._x = (canvasWidth/2)-(Stage.width/2); mc_bg._y = (canvasHeight-Stage.height)/2; } if(Stage.width/Stage.height>mc_bg._width/mc_bg._height) { // Aspect ratio higher than 4/3 (more horizontally-stretched) // Scale the width and make the height follow mc_bg._width = Stage.width; mc_bg._yscale = mc_bg._xscale; } else { // Aspect ratio lower than 4/3 (more vertically-stretched) // Scale the height and make the width follow mc_bg._height = Stage.height; mc_bg._xscale = mc_bg._yscale; } } cropBG();