Pon este código en un frame:
Código :
MovieClip.prototype.drawWedge = function(x, y, startAngle, arc, radius, yRadius) {
// mc.drawWedge() - by Ric Ewing ([email protected]) - version 1.3 - 6.12.2002
// Modified under permission (lol) by TheOm3ga
if (arguments.length<5) {
return;
}
this.moveTo(x, y);
if (yRadius == undefined) {
yRadius = radius;
}
var segAngle, theta, angle, angleMid, segs, ax, ay, bx, by, cx, cy;
if (Math.abs(arc)>360) {
arc = 360;
}
segs = Math.ceil(Math.abs(arc)/45);
segAngle = arc/segs;
theta = -(segAngle/180)*Math.PI;
angle = -(startAngle/180)*Math.PI;
if (segs>0) {
ax = x+Math.cos(startAngle/180*Math.PI)*radius;
ay = y+Math.sin(-startAngle/180*Math.PI)*yRadius;
this.lineTo(ax, ay);
this.lineStyle(1,0x000000,100);
for (var i = 0; i<segs; i++) {
angle += theta;
angleMid = angle-(theta/2);
bx = x+Math.cos(angle)*radius;
by = y+Math.sin(angle)*yRadius;
cx = x+Math.cos(angleMid)*(radius/Math.cos(theta/2));
cy = y+Math.sin(angleMid)*(yRadius/Math.cos(theta/2));
this.curveTo(cx, cy, bx, by);
}
this.lineStyle(0,0x000000,0);
this.lineTo(x, y);
}
};
_root.createEmptyMovieClip("circulo",1);
_root.circulo.angulo = 0;
_root.circulo.onEnterFrame = function(){
if(_root.circulo.angulo<360){
_root.circulo.angulo--;
}else{
delete this.onEnterFrame;
}
this.clear();
this.drawWedge(50,50,90,this.angulo,50);
}
Saludos.