Código :
import flash.events.MouseEvent;
import flash.events.Event;
import org.papervision3d.scenes.*;
import org.papervision3d.cameras.*;
import org.papervision3d.objects.*;
import org.papervision3d.objects.special.*;
import org.papervision3d.objects.primitives.*;
import org.papervision3d.materials.*;
import org.papervision3d.materials.special.*;
import org.papervision3d.materials.shaders.*;
import org.papervision3d.materials.utils.*;
import org.papervision3d.lights.*;
import org.papervision3d.render.*;
import org.papervision3d.view.*;
import org.papervision3d.events.*;
import org.papervision3d.core.utils.*;
import org.papervision3d.core.utils.virtualmouse.VirtualMouse;
import caurina.transitions.Tweener;
import org.papervision3d.events.InteractiveScene3DEvent;
import org.papervision3d.core.utils.InteractiveSceneManager;
var viewport:Viewport3D = new Viewport3D(550, 400, false, true);
addChild(viewport);
viewport.buttonMode = true;
viewport.x=0;
viewport.y=0;
var renderer:BasicRenderEngine = new BasicRenderEngine();
var scene:Scene3D = new Scene3D();
var manipular:Boolean = true;
var camera:Camera3D = new Camera3D();
camera.zoom = 6;
var mam:MovieMaterial = new MovieMaterial(face);
mam.interactive = true;
mam.smooth = true;
mam.animated = true;
mam.name = "face";
var mam2:MovieMaterial = new MovieMaterial(face2);
mam2.interactive = true;
mam2.smooth = true;
mam2.animated = true;
mam2.name = "face2";
var mam3:MovieMaterial = new MovieMaterial( face3 );;
mam3.interactive = true;
mam3.smooth = true;
mam3.animated = true;
mam3.name = "face3";
var mam4:MovieMaterial = new MovieMaterial(face4);
mam4.interactive = true;
mam4.smooth = true;
mam4.animated = true;
mam4.name = "face4";
var mov:MovieClip = mam3.movie as MovieClip;
mov.gotoAndStop(2);
var mam5:MovieMaterial = new MovieMaterial(face5);
mam5.interactive = true;
mam5.smooth = true;
mam5.animated = true;
mam5.name = "face5";
var mam6:MovieMaterial = new MovieMaterial(face6);
mam6.interactive = true;
mam6.smooth = true;
mam6.animated = true;
mam6.name = "face6";
var cube:Cube = new Cube(new MaterialsList({
front:mam,
back:mam2,
left:mam3,
right:mam4,
top:mam5,
bottom:mam6}), 300, 300, 300, 2, 2, 2);
scene.addChild(cube);
cube.x = 0;
cube.y = 0;
camera.x = 100;
camera.y = 200;
addEventListener(Event.ENTER_FRAME, loop);
function loop(e:Event):void {
renderer.renderScene(scene, camera, viewport);
}
cube.addEventListener(InteractiveScene3DEvent.OBJECT_PRESS, alPresionar);
function alPresionar(e:InteractiveScene3DEvent):void {
switch (e.face3d.material.name) {
case "face" :
manipular = false;
break;
case "face2" :
manipular = false;
break;
case "face3" :
manipular = false;
break;
case "face4" :
manipular = false;
break;
case "face5" :
manipular = false;
break;
case "face6" :
manipular = false;
}
}
Saludos,
Topicus
