el problema, esq en el video indican que hay que poner acciones... las subieron a megaupload.. ya las descarge..y los pegue.. pero me sale un error...que es este:
Escena1, capa codigo, fotograma 1, linea 89..
1087: erros de sintaxtis: se encontraron caracteres adicionales tras el final del programa
origen }
estos son los codigos,,
Stage.scaleMode = 'noScale';
var rotations = {x:0, y:0, z:0};
var boxPoints = [
{x:-50, y:-50, z:-50},
{x:50, y:50, z:-50},
{x:-50, y:50, z:-50},
{x:-50, y:-50, z:50},
{x:50, y:-50, z:50},
{x:50, y:50, z:50}
];
this.createEmptyMovieClip("theScene", 1);
theScene._x = theScene._y = 150;
createImages();
theScene.onEnterFrame = function(){
rotations.x -= this._ymouse/2000;
rotations.y += this._xmouse/2000;
var points2d = pointsTransform(boxPoints, rotations);
movieClip3PointTransform(this.image0, points2d[2], points2d[0], points2d[3]);
movieClip3PointTransform(this.image1, points2d[5], points2d[1], points2d[2]);
movieClip3PointTransform(this.image2, points2d[0], points2d[2], points2d[1]);
movieClip3PointTransform(this.image3, points2d[4], points2d[3], points2d[0]);
movieClip3PointTransform(this.image4, points2d[3], points2d[4], points2d[5]);
movieClip3PointTransform(this.image5, points2d[1], points2d[5], points2d[4]);
}
function createImages(){
var i = 6;
while(i--){
theScene.createEmptyMovieClip("image"+i, i);
theScene["image"+i].createEmptyMovieClip("contents", i);
theScene["image"+i].contents.attachBitmap(
flash.display.BitmapData.loadBitmap("image"+i),
1, false, true
);
}
}
function pointsTransform(points, rotations){
var tpoints = new Array();
var sx = Math.sin(rotations.x);
var cx = Math.cos(rotations.x);
var sy = Math.sin(rotations.y);
var cy = Math.cos(rotations.y);
var sz = Math.sin(rotations.z);
var cz = Math.cos(rotations.z);
var x,y,z, xy,xz, yx,yz, zx,zy;
var i = points.length;
while (i--){
x = points[i].x;
y = points[i].y;
z = points[i].z;
// rotation around x
xy = cx*y - sx*z;
xz = sx*y + cx*z;
// rotation around y
yz = cy*xz - sy*x;
yx = sy*xz + cy*x;
// rotation around z
zx = cz*yx - sz*xy;
zy = sz*yx + cz*xy;
tpoints[i] = {x:zx, y:zy};
}
como corregirlos profavor.. estoy usando flash cs4!