var s=100;
var e=0;
//Cargar sonidos.
sound1 = new Sound();
sound1.attachSound("musica1");
sound2 = new Sound();
sound2.attachSound("musica2");
//Ambiente1 Entrada
ambiente1.onPress=function(){
encender=setInterval(function(){
e++;
sound2.start();
sound2.setVolume(e);
if(e>=100){
clearInterval(encender);
}
},50)
trace(sound2.getVolume());
}
//Ambiente1 Salida.
ambiente1.onRelease=function(){
apagar=setInterval(function(){
s--;
sound2.setVolume(s);
if(s<=0){
clearInterval(apagar);
sound2.stop();
}
},50)
trace(sound2.getVolume());
}
Gracias.