Código :
import flash.events.Event;
C1.addEventListener (MouseEvent.MOUSE_DOWN, arrastrar);
function arrastrar (e:Event):void{
C1.startDrag();
}
function hit (e:Event):void{
if(C1.hitTestObject(C2)){ text1.text="si";}
else {text1.text="no";}
}
var suma = (Math.random()*45);
text2.text = suma.toString(); 