Comunidad de diseño web y desarrollo en internet online

Problema con niveles

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MensajeEscrito el 10 Jun 2010 03:53 pm
Hola, tengo una galería de video en un swf externo y cuando lo abro desde el swf principal no se ven los videos.
Supongo que es un problema de niveles pero no sé cómo solucionarlo.
Este es el cófigo:

Código :

var nDownload:Number;
var nPlayback:Number;
var totalLength:Number;
//total length(in secs) of movie playing
var currentVideo:Number = 0;
var totalVideos:Number;
var scrubSpeed:Number = 5;
//scrubbing speed when scrub buttons are pressed
var paused:Boolean = false;
//whether movie is paused or not
var movieEnded:Boolean;
var aVideos:Array = new Array();
// ---------------------- Load XML -----------------------//
var videoXML:XML = new XML();
videoXML.ignoreWhite = true;
var rootNode:XMLNode;
var currNode:XMLNode;
videoXML.onLoad = function():Void  {
   rootNode = this.firstChild;
   for (var i:Number = 0; i<rootNode.childNodes.length; i++) {
      currNode = rootNode.childNodes[i];
      aVideos.push({source:currNode.attributes["source"], title:currNode.attributes["title"], author:currNode.attributes["author"], year:currNode.attributes["year"]});
   }
   totalVideos = aVideos.length;
   populateList();
};
videoXML.load("videos.xml");
//------------------------------List Box and Fields-------------------------------//
var cList:Object = mcTab.mcPlaylist.cList;
cList.vScrollPolicy = "auto";
var listListener:Object = new Object();
cList.addEventListener("change", listListener);
listListener.change = function() {
   var index:Number = cList.selectedIndex;
   currentVideo = index;
   populateFields(index);
   playVideo(aVideos[index].source);
};
function populateList():Void {
   for (var i:Number = 0; i<totalVideos; i++) {
      cList.addItem(aVideos[i].title);
   }
   cList.selectedIndex = currentVideo;
   populateFields(0);
   playVideo(aVideos[0].source);
}
function populateFields(index:Number):Void {
   tTitle.text = aVideos[index].title;
   tYear.text = aVideos[index].year;
   tAuthor.text = aVideos[index].author;
}
// ---------------- NetConnection and NetStream Objects --------------//
var nc:NetConnection = new NetConnection();
nc.connect(null);
var ns:NetStream = new NetStream(nc);
ns.setBufferTime(5);
mcVideo.oVideo.attachVideo(ns);
function playVideo(video:String):Void {
   movieEnded = false;
   mcBuffer._visible = true;
   clearIntervals();
   ns.play(video);
   nDownload = setInterval(downloadProgress, 1000/24);
   nPlayback = setInterval(playback, 1000/24);
}
//-----------------------------------onStatus Event Handlers -------------------//
ns.onStatus = function(oInfo:Object):Void  {
   trace(oInfo.code);
   if (oInfo.code == "NetStream.Play.Start") {
      //trace("movie has started");
   }
   if (oInfo.code == "NetStream.Play.Stop") {
      //trace("movie ended");      
      clearInterval(nPlayback);
      movieEnded = true;
      mcBuffer._visible = false;
   }
   if (oInfo.code == "NetStream.Play.StreamNotFound") {
      //trace("movie cannot be found");
   }
   if (oInfo.code == "NetStream.Buffer.Full") {
      mcBuffer._visible = false;
   }
   if (oInfo.code == "NetStream.Buffer.Empty" && !movieEnded) {
      //trace("buffer empty");
      mcBuffer._visible = true;
      //buffer is empty now we need to check if remaining movie time is less buffer requirement
      var timeRemaining:Number = totalLength-ns.time;
      if (int(totalLength)>Math.ceil(ns.time)) {
         ns.setBufferTime(timeRemaining);
      } else { // go to next movie
         mcControls.mcNext.onRelease()
      }
   }
};
ns["onMetaData"] = function (oInfo:Object):Void {
   totalLength = oInfo.duration;
};
//-----------------------------   Download Progress --------------------//
var nBytesLoaded:Number;
var nBytesTotal:Number;
var percentageLoaded:Number;
function downloadProgress():Void {
   nBytesLoaded = ns.bytesLoaded;
   nBytesTotal = ns.bytesTotal;
   percentageLoaded = nBytesLoaded/nBytesTotal*100;
   mcProgressBar.mcDownloadBar._xscale = percentageLoaded;
   if (percentageLoaded == 100) {
      clearInterval(nDownload);
   }
}
//----------------------------------------PLAYBACk PROGRESS ----------------------------------//
var percentPlayed:Number;
function playback():Void {
   percentPlayed = ns.time/totalLength*100;
   tTime.text = (totalLength) ? convertToTime(ns.time, true)+" / "+convertToTime(totalLength) : convertToTime(ns.time, true);
   mcProgressBar.mcPlayhead._x = percentPlayed*1.5;
}
/**
* Helper function to display time based on seconds
* @param secs:Numbers, seconds to convert
* @return String, formated time
*/
function convertToTime(secs:Number, round:Boolean):String {
   if(round) secs = Math.ceil(secs)
   var min = int(secs/60);
   if (min<10) {
      min = "0"+min;
   } else if (min>59) {
      //add hours if neccesary
      min = min%60;
      var hours = int(min/60);
      if (hours<10) {
         hours = "0"+hours;
      }
      if (min<10) {
         min = "0"+min;
      }
   }
   var segs = int(((secs%60)*100)/100);
   if (segs<10) {
      segs = "0"+segs;
   }
   return (hours) ? hours+":"+min+":"+segs : min+":"+segs;
}
//-------------------------- Playback controls and Scrub-------------------//
mcControls.mcPlay.onRelease = function():Void  {
   if (paused) {
      ns.pause();
      paused = !paused;
   }
};
mcControls.mcNext.onRelease = function():Void  {
   currentVideo++;
   if (currentVideo == totalVideos) {
      currentVideo = 0;
   }
   cList.selectedIndex = currentVideo;
   populateFields(currentVideo);
   playVideo(aVideos[currentVideo].source);
};
mcControls.mcPrevious.onRelease = function():Void  {
   currentVideo--;
   if (currentVideo<0) {
      currentVideo = totalVideos-1;
   }
   cList.selectedIndex = currentVideo;
   populateFields(currentVideo);
   playVideo(aVideos[currentVideo].source);
};
mcControls.mcForward.onPress = function():Void  {
   this.onEnterFrame = function():Void  {
      ns.seek(ns.time+scrubSpeed);
   };
};
mcControls.mcForward.onRelease = function():Void  {
   delete this.onEnterFrame;
};
mcControls.mcRewind.onPress = function():Void  {
   this.onEnterFrame = function():Void  {
      ns.seek(ns.time-scrubSpeed);
   };
};
mcControls.mcRewind.onRelease = function():Void  {
   delete this.onEnterFrame;
};
mcControls.mcPause.onRelease = function():Void  {
   ns.pause();
   paused = !paused;
};
mcProgressBar.mcPlayhead.onPress = function():Void  {
   clearInterval(nPlayback);
   this.startDrag(true, 0, this._y, mcProgressBar.mcDownloadBar._xscale*1.5, this._y);
   this.onEnterFrame = function():Void  {
      ns.seek(this._x*totalLength/150);
   };
};
mcProgressBar.mcPlayhead.onRelease = function():Void  {
   this.stopDrag();
   delete this.onEnterFrame;
   nPlayback = setInterval(playback, 1000/24);
};
mcProgressBar.mcPlayhead.onReleaseOutside = mcProgressBar.mcPlayhead.onRelease;
//-------------------------- MUTE BUTTON ----------------------------------------------------//
var flvSound_mc:MovieClip = _root.createEmptyMovieClip("flvSound_mc", _root.getNextHighestDepth());
flvSound_mc.attachAudio(ns);
var soundHolder_sound:Sound = new Sound(flvSound_mc);
soundHolder_sound.setVolume(100);
mcMute.onRelease = function():Void  {
   if (soundHolder_sound.getVolume() == 100) {
      soundHolder_sound.setVolume(0);
      mcMute.gotoAndStop(2);
   } else {
      soundHolder_sound.setVolume(100);
      mcMute.gotoAndStop(1);
   }
};
//-----------------------------------TOOL TIPs For controls--------------------------------------------//
mcTip.tText.autoSize = "left";
mcControls.mcPlay.onRollOver = toolTip;
mcControls.mcForward.onRollOver = toolTip;
mcControls.mcRewind.onRollOver = toolTip;
mcControls.mcNext.onRollOver = toolTip;
mcControls.mcPrevious.onRollOver = toolTip;
mcControls.mcPause.onRollOver = toolTip;
mcControls.mcPlay.onRollOut = resetTip;
mcControls.mcRewind.onRollOut = resetTip;
mcControls.mcForward.onRollOut = resetTip;
mcControls.mcNext.onRollOut = resetTip;
mcControls.mcPrevious.onRollOut = resetTip;
mcControls.mcPause.onRollOut = resetTip;
mcControls.mcPlay.onRollOut = resetTip;
function toolTip():Void {
   switch (this) {
   case _level2.mcControls.mcNext :
      mcTip.tTip.text = "next";
      break;
   case _level2.mcControls.mcPrevious :
      mcTip.tTip.text = "previous";
      break;
   case _level2.mcControls.mcForward :
      mcTip.tTip.text = "forward";
      break;
   case _level2.mcControls.mcRewind :
      mcTip.tTip.text = "rewind";
      break;
   case _level2.mcControls.mcPlay :
      mcTip.tTip.text = "play";
      break;
   case _level2.mcControls.mcPause :
      mcTip.tTip.text = "pause";
      break;
   }
   this.onEnterFrame = function():Void  {
      mcTip._x = _xmouse;
   };
}
function resetTip():Void {
   delete this.onEnterFrame;
   mcTip.tTip.text = "";
}
//-------------------------PLAYLIST TAB FUNCTIONALITY ----//
mcTab.mcHit.onRollOver = function():Void  {
   mcTab.play();
};
//-----------------------------clear intervals ---------------------//
function clearIntervals():Void {
   clearInterval(nDownload);
   clearInterval(nPlayback);
}

Por lhriel

45 de clabLevel



 

firefox
Citar            
MensajeEscrito el 10 Jun 2010 05:25 pm
cuando pongo vista previa se ve bien, pero cuando abro el swf no!!! :S

Por lhriel

45 de clabLevel



 

firefox

 

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