si, debes de subir el flashobject.js además :
Código :
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<script type="text/javascript" src="flashobject.js"></script><div id="flashcontent"> </div>
<script type="text/javascript"> var baseexperiencefundopapel = new FlashObject("baseexperiencefundopapel.swf", "baseexperiencefundopapel", "850", "350", "6", "#ffffff"); fo.write("flashcontent");</script>
<html>
<head>
<title>Untitled Document</title>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
</head>
<body>
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,29,0" width="850" height="350">
<param name="movie" value="baseexperiencefundopapel.swf">
<param name="quality" value="high">
<embed src="baseexperiencefundopapel.swf" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="850" height="350"></embed>
</object>
</body>
</html>lo cambias por
Código :
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html>
<head>
<title>Untitled Document</title>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
</head>
<body>
<div id="flashcontent" />
<script type="text/javascript" src="flashobject.js"></script><div id="flashcontent"> </div>
<script type="text/javascript"> var baseexperiencefundopapel = new FlashObject("baseexperiencefundopapel.swf", "baseexperiencefundopapel", "850", "350", "6", "#ffffff"); baseexperiencefundopapel.write("flashcontent");</script>
</body>
</html>